![]() ![]() ![]() As you bring it back to Alex, a short cutscene takes place. Upon defeating it, you can advance further and find a Mysterious Golem Head. The slime should take around 50 hits to defeat, 35 hits if you can perform aerial attacks. Spawning small gummies: Ignore them unless they get closeĪfter you are used to dodging, you may being sneaking in 3 to 6 bat swings between its attacks.Same goes for this big slime, so before you try to rush in, I recommend learning how to dodge its 3 attack patterns first. Enemies generally wait for about 2 seconds between each attack, and that is where you dash out a few hits before retreating. (I am planning on writing a detailed guide for getting used to combat in this game, please be patient)Īlmost all enemies in this game does not deal contact damage, and experienced players will know when to get up close to attack, and when to stay afar to avoid attacks. The layout is more or less just a big circle with small individual rooms as branches, and these branches hold either another Anuri Pearlstone or treasure, or both.Īt this point, there are up to 5 Anuri Pearlstones you can hold, and you only need 3 of them to open the big gate towards the first boss – Slargummy. ![]() At last, you find Alex, Amanda and Seth, the last three of the children, waiting at the entrance of Anuri Temple, and they agree to head back as soon as you bring back a falling star that fell into the temple a while ago.Īfter the quick introduction of Anuri Pearlstones being the keys of this dungeon, the main portion of Anuri Temple opens up. As you keep heading top-right to navigate the forest, you meet up with the orphanage children one by one. Head to the east side of the village and enter the warehouse next to Adar for the Wooden Bat, which you will equip and hit the switch that opens the village gate with.Įast to your hometown Panselo Village is the Doki Forest. After a brief cutscene, Gail wakes up in her bedroom and is ready for her adventure.īefore leaving the orphanage, Nana asks you to fetch the kids who went out to play in the forest. ![]() after a few days im at the Ruin city with robots and i kinda lost steam to continue ive played hard games like sekiro, blasphemous, classic castlevania games, while the classic ones are clunky, but they feel right, while this one has so many issues with, bosses that are just tedious to fight, normal enemies even, the combat not being responsive as you would like it to be, sure you can usue the "handicaps" which believe me i did, but even then the gameplay was not satisfying enough for me to bare the journye and continue forward, i lost interest in it due to frustration and i did liked the theme of the game ,music, and visual art of it, im deeply in love with pixel art for God sakes, but this game just frustrated me to the point of no return.In Phoenotopia: Awakening, you play as a young village girl named “Gail”. slow action, the overworld encounters needs more variety, lots of not really hard but time consuming puzzles, flute playing, the running. the game is well made and the world is nice but it feels tedious and a bit unrewarding. Originally posted by Dreaming Prince:yea i both like it and dislike it for the same reasons as OP mostly. ![]()
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